Ahsoka Tano – Fulcrum

Ability: Whirlwind
Cooldown – 1, the target can’t Evade and has -50% Armor against this attack
Level: 80



Asajj Ventress

Ability: Nightsister Swiftness
+25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, Nightsisters gain 50% Turn Meter when they fall below 100% Health 
Level: 82

Asajj Ventress

Ability: Rampage
Turn Meter Gain Chance +100%, +15% Turn Meter Gain, Buff Duration + 1
Level: 84


Barriss Offee

Ability: Swift Recovery
Whenever an ally is Critically Hit they recover 20% of their Max Health
Level: 82

Boba Fett

Ability: Bounty Hunter’s Resolve
Recover 100% Protection on a finishing blow
Level: 82


Bodhi Rook 

Ability: Double Duty
At the end of each of his turns, Bodhi grants Offense Up for 2 turns to a random ally who doesn’t have it
Level: 82


Captain Phasma

Ability: Fire at Will
-15% Damage Penalty, triple Assist chance for First Order, and First Order allies gain Advantage for 2 turns at the start of each encounter, can’t be Critically Hit while they have Advantage, and gain 20% Potency
Level: 82


Cassian Andor

Ability: Groundwork
At the start of each encounter all Rebel allies gain Protection Up (20%) for 3 turns
Level: 82

CC-2224 “Cody”

Ability: Ghost Company Commander
+5% Critical Chance, +10% Defense, and Clone allies recover 5% of their Max Protection whenever they use a Basic ability
Level: 82

Chief Chirpa

Ability: Simple tactics
Whenever an Ewok ally uses a Special ability, 60% chance to call another random Ewok ally to Assist
Level: 82

 

Clone Wars Chewbacca

Ability: Defiant Roar
+25% Turn Meter Gain Chance, +10% Heal, and dispel all debuffs from self
Level: 82

Commander Luke Skywalker

Ability: Rebel Maneuvers
Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter
Level: 82

Commander Luke Skywalker

Ability: Learn Control
While Luke doesn’t have Call to Action he has +50% Critical Avoidance and +100% Tenacity
Level:84

Commander Luke Skywalker

Ability: It Binds All Things
Whenever Luke Resists a detrimental effect he recovers 5% Protection and whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount
Level: 85

Count Dooku

Ability: Flawless Riposte
+15% Counter Damage, recover 10% Protection and gain Critical Hit Immunity for 1 turn on counterattack 
Level: 82


CT-5555 “Fives”

Ability: Tactical Awareness
Fives gains 15% Turn Meter whenever another Clone ally takes damage and 7.5% Turn Meter whenever a non-Clone ally takes damage
Level: 82

Darth Maul

Ability: Dancing Shadows
Sith allies gain Stealth for 1 turn on Evade, can’t be Critically Hit while Stealthed, gain Advantage for 2 turns whenever Stealth expires, and gain all “on Evade” bonuses at the start of each encounter
Level: 82

Darth Nihilus

Ability: Lord of Hunger
+50% Health Steal
Level: 82

Darth Nihilus

Ability: Wound in the Force
At the start of each enemy turn, Nihilus inflicts Health Down on them for 2 turns Min Level: 84


Darth Sidious

Ability: Sadistic Glee
100% Turn Meter Gain Chance, +50% Potency, and gain Max Health equal to Potency percentage
Level: 82


Darth Vader

Ability: Inspiring Through Fear
+25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them while Darth Vader is alive
Level: 82


Death Trooper

Ability: Krennic’s Guard
+5% Heal, +50% Turn Meter Gain, and Director Krennic can’t be Critically Hit while Death Trooper is alive Min Level: 82


Director Krennic

Ability: Director of Advanced Weapons Research
Empire allies recover 10% Protection whenever they score a Critical Hit
Level: 82


Finn

Ability: Balanced Tactics
Whenever a Resistance ally loses Foresight, they gain Advantage for 2 turns and whenever an enemy takes damage from Expose, reduce the cooldowns of all Resistance allies by 1 and grant them 35% Turn Meter
Level: 82


First Order Stormtrooper

Ability: Return Fire
Whenever First Order Stormtrooper uses any Ability he has a 50% chance to call a random ally to Assist, dealing 50% damage unless they are First Order, then grants them Advantage for 2 turns if they were First Order
Level: 82


First Order TIE Pilot

Ability: Keen Eye
+15% Critical Chance, +10% Critical Damage, and First Order TIE Pilot has a 70% chance to gain Foresight for 2 turns whenever he loses Advantage
Level: 82


Gar Saxon

Ability: Mandalorian Retaliation
Whenever an Empire ally uses a Basic attack, they recover 5% Health
Level: 82


General Veers

Ability: Aggressive Tactician
Recover 10% Protection whenever an enemy is defeated, +20% Offense Up Chance, and +60% Turn Meter Gain Chance
Level: 82

Grand Admiral Thrawn

Ability: Legendary Strategist
+50% Counter Chance and +50% Tenacity while any enemies are Fractured, and whenever another Empire ally uses a Special ability while Thrawn is active, if any enemies are Fractured, Fractured enemies lose 15% Turn Meter
Level: 84

Grand Admiral Thrawn

Ability: Ebb and Flow
+50% Counter Chance and +50% Tenacity while any enemies are Fractured, and whenever another Empire ally uses a Special ability while Thrawn is active, if any enemies are Fractured, Fractured enemies lose 15% Turn Meter
Level: 84


Grand Master Yoda

Ability: Battle Meditation
Cooldown – 1 and gain Foresight for 2 turns
Level: 84


Grand Master Yoda

Ability: Grand Master’s Guidance
+5% Tenacity, +5% Turn Meter Gain, and whenever a Jedi ally suffers a debuff they gain Tenacity Up for 1 turn at the end of that turn
Level: 82

Han Solo

Ability: Shoots First
+10% Critical Chance and the first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage
Level: 82

Grand Moff Tarkin

Ability: Tighten the Grip
+2 Speed and also inflict Expose for 2 turns on enemies that fall below 100% Health during Empire allies turns.
Level: 82


Grand Moff Tarkin

Ability: Callous Conviction
Gains 20% Potency for each debuffed enemy
Level: 82


Jyn Erso

Ability: Into the Fray
Rebel allies recover 5% Protection whenever they gain a buff
Level: 82


Jyn Erso

Ability: Fierce Determination
Jyn is immune to Stun
Level: 84


K-2SO

Ability: Reprogrammed Imperial Droid
K-2SO gains 1% Max Protection whenever he takes damage
Level: 82


Kylo Ren

Ability: Outrage
+15% Damage and recover Protection equal to the damage dealt
Level: 82

Logray

Ability: Shaman’s Insight
While Logray is active, whenever an Ewok ally scores a Critical Hit, that ally gains Health Up for 2 turns, and then all Ewok allies with Health Up recover 10% Health
Level: 82

Luminara Unduli

Ability: Elegant Steps
+2% Heal and whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns
Level: 82


Pao

Ability: For Pipada
Gains 5% Turn Meter whenever a Rebel ally uses Basic attack.
Level: 82


Qui-Gon Jinn

Ability: Agility Training
+5 Speed, Jedi allies gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated
Level: 82


R2-D2

Ability: Combat Analysis
While R2-D2 is active, whenever a Light Side ally scores a Critical Hit, dispel all debuffs on them
Level: 82


R2-D2

Ability: Number Crunch
At the start of battle, and when R2-D2 is revived, other Droid, Galactic Republic, Rebel, and Resistance allies gain 10% of R2-D2’s Max Protection, Offense, Max Health, and Potency until R2-D2 is defeated
Level: 84


Rey

Ability: Focused Strikes
Whenever Rey uses a Special ability, if she has no debuffs, she inflicts Daze for 2 turns which can’t be Resisted
Level: 82


Savage Opress

Ability: Brute
Gain Heal Over Time when damaged, Buff Duration + 1, +50% Turn Meter Gain Chance, Dispel all debuffs from Savage whenever he is Critically Hit
Level: 82


Stormtrooper

Ability: Wall of Stormtroopers
Stormtrooper gains 40% Offense for each defeated Empire ally
Level: 82

Luke Skywalker (Farmboy)

Ability: A new hope
+5% Tenacity and whenever an ally Resists a detrimental effect they gain Advantage for 2 turns
Level: 82

Luke Skywalker (Farmboy)

Ability: Draw a Bead
At the start of each of his turns, Luke gains 10% Critical Damage (stacking) until the end of the encounter
Level: 82

Obi Wan Kenobi Old Ben

Ability: Devoted Protector
When this Taunt expires, Old Ben gains Taunt for 1 turn
Level: 84

Obi Wan Kenobi Old Ben

Ability: If you strike me down
+2% Turn Meter Gain, +20% Heal, +20% Protection Recovery, and the first time Old Ben is defeated all allies gain 25% Turn Meter
Level: 82

Princess Leia

Ability: Against All Odds
+45% Chance to Heal and whenever Leia attacks she recovers 5% Protection
Level: 82

Stormtrooper Han

Ability: Bluff
Whenever Han takes damage he recovers 5% Protection
Level: 82

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